![]() ![]() ![]() The rebalance patch largely works by nerfing standard weapons and buffing the more unusual specs. ![]() The game is much harder than FPS are today, so you're unlikely to find it too easy the first time around. Don't use the rebalancing patch, and feel free to turn off respawns. Gameplay and atmosphere, on the other hand, are brilliant. In that the major reveal is done too early (5/6 of the way through Bioshock, 1/3 of the way through SS2), which wouldn't be a problem except that the climax of the plot also comes way too early (about halfway through the game), almost all of the interesting characters become irrelevant after that or (in the case of the Many) are fully developed with not much more to learn, and phase out altogether by about 5/8 through the game to be replaced by the stories of a bunch of other characters that mean jacksquat at that stage. Be aware that it contains the same major narrative flaw as Bioshock, except worse. Also, learn to use the wrench, conserve the fucking ammo or you're dead DEAD Oh yeah, and actual in-game advice: When creating the character, it's better to pick many level 1 skills than boosting what you already have to higher levels. From that moment on it will be just *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* *THWACK* ![]() You will lose all the atmosphere the moment you realize you can wrench your buddy without damaging him. It's B.S.B.ĭon't fucking play a coop first time around either. ESPECIALLY DO NOT INSTALL THE FUCKING REBIRTH. Don't install any fucking mods on the first playthrough you baboon. ![]()
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